Our SWE-in-a-team benchmark research is ready.Read the results.

Pay per mission, not per token

One credit takes an issue to a reviewed and tested pull request.

Free3 free credits when you connect your first repository - 1 project - 1 agent at once

Start for free
  • 10 credits

    Try it on real issues in your repository.

    $49one-time

    $4.90 a credit

    Buy 10 credits
    • 10 missions of up to 3 agent-hours each
    • Credits never expire
    • Unlimited projects
    • 3 agents at once
  • 100 credits

    Spend the least on each mission.

    $349one-time

    $3.49 a creditSave $141

    Buy 100 credits
    • 100 missions of up to 3 agent-hours each
    • Credits never expire
    • Unlimited projects
    • 3 agents at once

Get your credits back when a mission fails or needs attention with no pull request.

The refund applies to missions that end in failure or needs attention with no pull request: every credit the mission used returns to your balance. Once a mission opens a pull request its credits stand, and a mission you stop yourself keeps its charge.

Prices are in US dollars and include tax. Checkout may show your local currency, at a rate that includes a conversion markup; you can pay in US dollars instead. You can withdraw from a pack within 14 days. Read the refund policy.

For teams

Run SHIP across your whole team

Pay monthly for the credits your team ships with, and add more at your plan's rate when a month runs short. Pick a plan by how much you ship, not by how many people you are: everyone in the workspace spends from one balance.

  • Scale

    Run missions across every repository, every day.

    $480a month

    160 credits a month - $3.00 a credit

    Choose Scale
    • 8 agents at once
    • Unlimited projects
    • Unused credits roll over for one month
    • Extra credits at the same $3.00
    • Billed monthly, cancel any time
  • Enterprise

    Roll SHIP out across your engineering organization.

    $2.75to $2.00 a credit

    Yearly commitment from 12,000 credits

    Contact sales
    • From 12 agents at once, more as your commitment grows
    • Unlimited projects
    • A funded trial for your team before you sign
    • Credits invoiced once a year under contract
    • Support and contract terms stated in your offer

Compare what each plan includes

FreeCredit packsStarter or ScaleEnterprise
Price$0$49, $199 or $349, once$170 or $480 a monthYearly contract
Credits3 at your first repository10, 50 or 10050 or 160 a monthFrom 12,000 a year
Price per creditFree$4.90 to $3.49$3.40 or $3.00, extra credits at the same rate$2.75 to $2.00, lower as the yearly volume grows
Unused creditsNever expireNever expireRoll over for one monthPer contract
Projects1UnlimitedUnlimitedUnlimited
Agents at once135 or 8From 12
Spending controlA 2-credit limit per missionA 2-credit limit per missionThe plan you choose, plus the mission limitLimits set for your organization
BillingNoneCard, once per packCard, monthlyInvoice, once a year
TrialThe free creditsThe free creditsThe free creditsA funded trial before you sign

Every plan: your model runs on your own provider key, and a mission that ends in failure or needs attention with no pull request gets its credits back.

How credits work

Know what each mission costs before it starts

Credits pay for agent work, counted in agent-hours. Waiting costs nothing, and the refund applies to missions that end in failure or needs attention with no pull request.

1 credit per mission

Assign an issue to SHIP and its agents plan, build, review and test the change, then open a pull request. One credit covers the first 3 agent-hours of that work.

Only agent time counts

Only time an agent spends working counts. Waiting on CI or on a reviewer costs nothing, so a mission that runs 5 agent-hours over two days uses 2 credits.

Follow-ups stay on the same mission

Reply on the issue or the pull request while the mission is open, and the agents act on it. The message is free; the agent time it takes counts toward the same mission.

A limit on every mission

A mission pauses when it reaches 2 credits (6 agent-hours) and continues only when someone on your team approves 1 more credit.

Your model, on your bill

Agents run on your own provider account, and your provider bills that usage to you directly at the rates in your contract. Credits pay only for SHIP's agents and sandboxes.

Questions

Read the details on credits

What counts as a mission?

One issue you assign to SHIP, from the plan to an opened pull request, including review and testing. A credit covers its first 3 agent-hours, and each further 3 agent-hours, or part of them, uses 1 more credit.

When do I get credits back?

The refund applies to missions that end in failure or needs attention with no pull request: every credit the mission used returns to your balance. Once a mission opens a pull request its credits stand, and a mission you stop yourself keeps its charge.

What do the free credits include?

3 free credits arrive when you connect your first repository, once per GitHub account, with 1 project and 1 agent at once. Buying any pack lifts the project limit and runs 3 agents at once.

Do credits expire?

Free credits and the credits in every pack stay on your balance until a mission uses them. On Starter and Scale, a month's credits stay usable until the end of the following month, and credits you add in a month expire with that month's credits.

Is there a subscription?

Only if you choose Starter or Scale. Packs are one-time purchases, so nothing renews. A monthly plan renews at its price each month and adds its credits to your workspace. Cancel any time from your Billing page, and it ends at the end of the month you paid for.

How do Starter and Scale work?

Starter adds 50 credits a month at $3.40 each and runs 5 agents at once. Scale adds 160 credits a month at $3.00 each and runs 8 agents at once. Credits you add on top cost your plan's own rate, so a bigger plan makes every credit cheaper. Everyone in the workspace spends from the same balance, however many people it has. Switch plans from the next renewal.

What does agents at once mean?

How many missions your agents work on at the same time. Further missions wait their turn and start as one finishes; waiting uses no credits.

Do I pay for the model separately?

Yes. Agents run on your own model provider account, and your provider bills that usage to you at your own rates. Credits pay for SHIP's agents and sandboxes.

Who in my workspace can buy credits?

Owners and admins, who also start and manage a monthly plan. Other members can request credits, and the request reaches your owners and admins with a link to buy.

Can I get my money back?

You may withdraw from a pack, or from a Team payment, within 14 days, without giving a reason, until all of its credits are used. You are refunded the credits you have not used, at their price per credit. Withdrawing from a Team payment also ends the plan.

Read the refund policy

What does Enterprise add?

Enterprise sells credits as a yearly commitment from 12,000 credits, invoiced under contract. A credit costs $2.75, and the price falls to $2.00 as the commitment grows. Your organization runs 12 or more agents at once. You also get a funded trial for your team before you sign, unlimited projects, and support and contract terms stated in your offer.

Book a demo

Start with 3 free credits

Connect your first repository, then assign SHIP an issue.